Dragon Haven Application
Sep. 6th, 2013 07:48 amName: Jayde
Personal Journal:
mordoriannazgul
Contact:AIM: Jaydepuff; Plurk: Greywolf360
Other Characters Played: n/a
Character: Dreadwing
Series: Transformers: Prime
Age: He is an adult. As far as a concrete age, he’s at least tens of thousands of years old; canon is fuzzy on actual years.
History: TFWiki entry; the relevant parts are the introduction paragraphs, and the cartoon listings.
Canon Point: My preference for his pull point is shortly before his death in canon (about 5 minutes into the episode Regeneration). It means that he won’t be able to carry out his revenge against Starscream… but he possibly already knew that it would fail to begin with, and at least this way he would be able to (willingly) leave his world knowing that he did what he could to end the war and restore his brother’s honor.
Personality: The first thing that Dreadwing is characterized as in the show is honorable, which is rather atypical of most Decepticons. This is seen best in the episode Crossfire when he arrives to rescue Megatron from certain death at the hands of Optimus Prime, and makes a deal to not engage in combat if he is allowed to remove Megatron… and keeps that promise, even if Megatron does not. He is a mech that will keep his word if he has promised it and tends to engage in surprisingly honorable combat… to a fault, anyway. He’s more than fine with the occasional dirty tactic, particularly if that tactic involves explosives set to either hinder his foes or provide him with a distraction to escape. He’s also very tactically minded; Dreadwing will choose his battlegrounds carefully (as seen in Loose Cannons when he lures Wheeljack and Optimus Prime into a shipping crate maze), or alter them to his advantage if able (such as planting bombs all over a forest in Hard Knocks), and is willing to stage a tactical retreat if things go completely sour. He is even willing to work with bitter enemies to remove a mutual threat from play, showcased most obviously in Triangulation. He hates Optimus Prime for his part in Skyquake’s death, but he hates Starscream even more and is willing to put aside his hatred for Optimus Prime and work with him to defeat Starscream. It doesn’t hurt that he seems to have some sort of respect for Optimus as a warrior, even when he swears to kill the Autobot leader.
Dreadwing is also a passionately loyal mech, particularly to Megatron, but this is also to a fault. He will follow Megatron’s orders to the letter, unless avenging his brother is on the line, or he’s certain that following the order will put Megatron in more harm than disobeying it. The former is seen in his very introductory episode; Megatron orders Dreadwing to not try to avenge Skyquake’s death, and Dreadwing very blatantly ignores him and attempts to blow up Optimus. He tries to say he’s doing it for Megatron, but… well. Who can really tell, with Dreadwing. The latter appears in Crossfire, when Megatron orders Dreadwing to leave a mission to him and him alone. This time his disobedience works in his favor – he saves Megatron from potential death and secures his (temporary) position as second-in-command. However, with the betrayal he feels over his Lord’s choice to side with his brother’s desecrator, his loyalties are in question. While he wouldn’t dare join the Autobots, he has lost his faith in the Decepticon cause and cannot willingly follow them any longer. If nothing else, he still retains his loyalty to his twin Skyquake. He has strong feelings about family, having travelled light-years to find his brother’s killer… and then, betraying the Decepticons and trying to kill Starscream for raising Skyquake’s body from the dead. This is also the only event that ever truly makes Dreadwing lose his temper; he is generally very even-tempered and calculating. Even when he fails – such as at the end of Loose Cannons, when he’s soundly defeated by the Autobots – he never really seems angry. Annoyed, maybe, but not angry. When he does lose his cool, it tends to end poorly for the other party, unless Megatron happens to step in and violently stop Dreadwing.
Beyond this, he is generally a very down-to-earth, serious sort. Even when a plan works out, he doesn’t tend to smile… unless something explodes. He’s very fond of his explosives, and of missteps made by his enemies. This is nowhere more obvious than in Loose Cannons, which is one of the few times he smiles; he knows he’s gotten the drop on Wheeljack and Bulkhead and he’s so pleased at his success (a success that Megatron didn’t want him to have) that he just has to grin. He is not so fond of Wreckers, having several tousles with Wheeljack and Bulkhead, Wheeljack’s in particular crossing through several solar systems before arriving on Earth. It probably didn’t help his and Wheeljack’s rivalry that he blew up one of the other Wreckers, Seaspray. Really, he doesn’t like Autobots in general (being a Decepticon and all, that’s fairly normal), but he find Optimus Prime to be an honorable and capable bot that he is willing to work alongside on occasion, and even outright help when the situation calls for it. Prime entreating him to join the Autobots will forever fall on deaf ears, however, and did several times in the show much to Prime’s seeming disappointment: leaving the Decepticons is one thing, but joining the Autobots is another entirely, and he isn’t prepared to betray his old loyalties that far.
Skills and Abilities: Combat Abilities- Dreadwing’s life essentially revolves around combat. He is a warrior, after all. As such, he’s incredibly effective at fighting. He is good enough to have qualified for an elite group of Decepticons in the past known as Seekers, and even within the series proper is seen defeating elite Autobot troops and holding his own against Optimus Prime himself. He has an impressive skill with a blade, often flourishing it before combat begins and after it concludes. Even more important than his strength is his intelligence; he fights hard, but he also fights smart. He knows when to lay traps and what kind, and gets the drop on his enemies more than once. When it comes down to it, he even knows how to hit where it will hurt the most and be noticed the least, such as his final gift to the Autobots.
Non-Combat Abilities- Dreadwing is a robot, which means he’s extremely durable. Sun, rain, heat, and cold generally don’t affect him – unless the cold is Antarctica-in-winter cold, in which case he’s in considerable trouble. It also takes a lot of effort to subdue him, though it’s not impossible, given either creativity or the ability to ‘borrow’ one of his weapons to use against him. While it is never explicitly stated in canon, the Cybertronians do have access to the internet and might have picked up a number of languages on Earth besides English.
Alternate Mode- Dreadwing, like other Cybertronians, has the ability to switch forms between a bipedal robot mode and something else – in his case, a vehicle. Specifically a heavily-modified Lockeed Martin F-35 Lightning II fighter jet. Much like his name suggests, he is formidable in the air, particularly because the vehicle in question (the original being piloted by Agent Fowler) has VTOL capabilities; this jet doesn’t have to make strafing runs, he can sit in the air and just fire at you until there’s nothing left.
Ordinance- This deserves special mention, due to how frequently it’s seen in-canon. Dreadwing has a thing for explosives. It’s rare for an episode with him to pass without him doing something with explosives. His gun can operate as a grenade launcher in addition to being a rapid-firing rifle/minigun, and he’s established as a master of bombs, often using them as a sneak attack or get-away plan. More to the point, he’s extremely good at manufacturing all of those grenades and bombs: in Crossfire he can be seen fiddling with a grenade when Megatron calls him.
First Person Sample:
Previous Game Network post, with added actionspam
Dear_Mun Thread
Third Person Sample:
The rain washed him of any excess grime built up from day-to-day activities, but it did nothing for Dreadwing’s mood. His twin had died an honorable death in battle. That assurance he received from Deception and Autobot alike. If even their most bitter enemies could see that, he accepted it as fact. It did nothing to ease the loss of Skyquake, of course; there was still a hollowness in him from losing the connection to his brother’s half of their shared spark. Even so, he could endure it knowing that Skyquake earned a warrior’s death. If they were to be torn from one another, he could not ask for more. His twin died an honorable death.
He had just learned that honor had been torn from Skyquake after the fact.
Starscream, ever-scheming, had used foul substances to raise Skyquake’s body from the dead. He’d sought to use Dreadwing’s brother in life, he was certain, and had continued to do so even in death. The plundering of tombs unsettled him already – a fact he could not truly admit even as he ripped open the tomb of a Prime for Lord Megatron – and the thought of someone doing that to his kin… His wings twitched, trying to physically dispel his anger at the idea. Starscream sullied the last honor given to his twin, and that was all he needed to know to despise him. That Lord Megatron both condoned this and would hide it for the little cretin was too much, even for Dreadwing. The dressing-downs by Megatron for his occasional failures was something he was willing to take, and he could put aside his distaste of plundering graves if his leader willed it. This, however, was too far. Something had to be done.
He walked through the halls, seeking his quarters to dry off in with hopefully a little peace to consider what to do next, when he passed the storage areas for the Forge of Solus Prime. It was, at present, unguarded; all of the troops that had been guarding it had been reassigned to watch over the room where the keys Starscream had brought were being kept. The decision made sense, he supposed; the keys could potentially restore Cybertron, and Megatron had little use for the Forge when he had finished construction of his Dark Star Saber. Even so, the thought of the Forge gave him pause. Only Primes could use it – it was why he had been asked to break into the tomb of a Prime in the first place. The Autobots had the last of the Primes on their team, a bot that Dreadwing could respect in some way, in spite of their opposing positions on the field of battle.
No. If he did that, and someone found out, he would be executed… but could he truly stand to live with what he knew, and with his brother’s desecrator allowed to roam freely and safely?
Dreadwing stared at the door for a long while before finally entering the room, picking up the Forge and slinging it carefully over one shoulder. Skyquake had been dishonored in the most fundamental way, and the action was condoned by the very leader they had pledged themselves to. The Decepticons disgraced themselves within the span of a single instant, and he could not stand that. Reparations needed to be made. He could attempt it later… but if he failed, then perhaps the Autobots could succeed in his stead.
He hoped they would be able to. If not for the sake of his brother’s honor, or his… then perhaps for the sake of their true home.
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact:AIM: Jaydepuff; Plurk: Greywolf360
Other Characters Played: n/a
Character: Dreadwing
Series: Transformers: Prime
Age: He is an adult. As far as a concrete age, he’s at least tens of thousands of years old; canon is fuzzy on actual years.
History: TFWiki entry; the relevant parts are the introduction paragraphs, and the cartoon listings.
Canon Point: My preference for his pull point is shortly before his death in canon (about 5 minutes into the episode Regeneration). It means that he won’t be able to carry out his revenge against Starscream… but he possibly already knew that it would fail to begin with, and at least this way he would be able to (willingly) leave his world knowing that he did what he could to end the war and restore his brother’s honor.
Personality: The first thing that Dreadwing is characterized as in the show is honorable, which is rather atypical of most Decepticons. This is seen best in the episode Crossfire when he arrives to rescue Megatron from certain death at the hands of Optimus Prime, and makes a deal to not engage in combat if he is allowed to remove Megatron… and keeps that promise, even if Megatron does not. He is a mech that will keep his word if he has promised it and tends to engage in surprisingly honorable combat… to a fault, anyway. He’s more than fine with the occasional dirty tactic, particularly if that tactic involves explosives set to either hinder his foes or provide him with a distraction to escape. He’s also very tactically minded; Dreadwing will choose his battlegrounds carefully (as seen in Loose Cannons when he lures Wheeljack and Optimus Prime into a shipping crate maze), or alter them to his advantage if able (such as planting bombs all over a forest in Hard Knocks), and is willing to stage a tactical retreat if things go completely sour. He is even willing to work with bitter enemies to remove a mutual threat from play, showcased most obviously in Triangulation. He hates Optimus Prime for his part in Skyquake’s death, but he hates Starscream even more and is willing to put aside his hatred for Optimus Prime and work with him to defeat Starscream. It doesn’t hurt that he seems to have some sort of respect for Optimus as a warrior, even when he swears to kill the Autobot leader.
Dreadwing is also a passionately loyal mech, particularly to Megatron, but this is also to a fault. He will follow Megatron’s orders to the letter, unless avenging his brother is on the line, or he’s certain that following the order will put Megatron in more harm than disobeying it. The former is seen in his very introductory episode; Megatron orders Dreadwing to not try to avenge Skyquake’s death, and Dreadwing very blatantly ignores him and attempts to blow up Optimus. He tries to say he’s doing it for Megatron, but… well. Who can really tell, with Dreadwing. The latter appears in Crossfire, when Megatron orders Dreadwing to leave a mission to him and him alone. This time his disobedience works in his favor – he saves Megatron from potential death and secures his (temporary) position as second-in-command. However, with the betrayal he feels over his Lord’s choice to side with his brother’s desecrator, his loyalties are in question. While he wouldn’t dare join the Autobots, he has lost his faith in the Decepticon cause and cannot willingly follow them any longer. If nothing else, he still retains his loyalty to his twin Skyquake. He has strong feelings about family, having travelled light-years to find his brother’s killer… and then, betraying the Decepticons and trying to kill Starscream for raising Skyquake’s body from the dead. This is also the only event that ever truly makes Dreadwing lose his temper; he is generally very even-tempered and calculating. Even when he fails – such as at the end of Loose Cannons, when he’s soundly defeated by the Autobots – he never really seems angry. Annoyed, maybe, but not angry. When he does lose his cool, it tends to end poorly for the other party, unless Megatron happens to step in and violently stop Dreadwing.
Beyond this, he is generally a very down-to-earth, serious sort. Even when a plan works out, he doesn’t tend to smile… unless something explodes. He’s very fond of his explosives, and of missteps made by his enemies. This is nowhere more obvious than in Loose Cannons, which is one of the few times he smiles; he knows he’s gotten the drop on Wheeljack and Bulkhead and he’s so pleased at his success (a success that Megatron didn’t want him to have) that he just has to grin. He is not so fond of Wreckers, having several tousles with Wheeljack and Bulkhead, Wheeljack’s in particular crossing through several solar systems before arriving on Earth. It probably didn’t help his and Wheeljack’s rivalry that he blew up one of the other Wreckers, Seaspray. Really, he doesn’t like Autobots in general (being a Decepticon and all, that’s fairly normal), but he find Optimus Prime to be an honorable and capable bot that he is willing to work alongside on occasion, and even outright help when the situation calls for it. Prime entreating him to join the Autobots will forever fall on deaf ears, however, and did several times in the show much to Prime’s seeming disappointment: leaving the Decepticons is one thing, but joining the Autobots is another entirely, and he isn’t prepared to betray his old loyalties that far.
Skills and Abilities: Combat Abilities- Dreadwing’s life essentially revolves around combat. He is a warrior, after all. As such, he’s incredibly effective at fighting. He is good enough to have qualified for an elite group of Decepticons in the past known as Seekers, and even within the series proper is seen defeating elite Autobot troops and holding his own against Optimus Prime himself. He has an impressive skill with a blade, often flourishing it before combat begins and after it concludes. Even more important than his strength is his intelligence; he fights hard, but he also fights smart. He knows when to lay traps and what kind, and gets the drop on his enemies more than once. When it comes down to it, he even knows how to hit where it will hurt the most and be noticed the least, such as his final gift to the Autobots.
Non-Combat Abilities- Dreadwing is a robot, which means he’s extremely durable. Sun, rain, heat, and cold generally don’t affect him – unless the cold is Antarctica-in-winter cold, in which case he’s in considerable trouble. It also takes a lot of effort to subdue him, though it’s not impossible, given either creativity or the ability to ‘borrow’ one of his weapons to use against him. While it is never explicitly stated in canon, the Cybertronians do have access to the internet and might have picked up a number of languages on Earth besides English.
Alternate Mode- Dreadwing, like other Cybertronians, has the ability to switch forms between a bipedal robot mode and something else – in his case, a vehicle. Specifically a heavily-modified Lockeed Martin F-35 Lightning II fighter jet. Much like his name suggests, he is formidable in the air, particularly because the vehicle in question (the original being piloted by Agent Fowler) has VTOL capabilities; this jet doesn’t have to make strafing runs, he can sit in the air and just fire at you until there’s nothing left.
Ordinance- This deserves special mention, due to how frequently it’s seen in-canon. Dreadwing has a thing for explosives. It’s rare for an episode with him to pass without him doing something with explosives. His gun can operate as a grenade launcher in addition to being a rapid-firing rifle/minigun, and he’s established as a master of bombs, often using them as a sneak attack or get-away plan. More to the point, he’s extremely good at manufacturing all of those grenades and bombs: in Crossfire he can be seen fiddling with a grenade when Megatron calls him.
First Person Sample:
Previous Game Network post, with added actionspam
Dear_Mun Thread
Third Person Sample:
The rain washed him of any excess grime built up from day-to-day activities, but it did nothing for Dreadwing’s mood. His twin had died an honorable death in battle. That assurance he received from Deception and Autobot alike. If even their most bitter enemies could see that, he accepted it as fact. It did nothing to ease the loss of Skyquake, of course; there was still a hollowness in him from losing the connection to his brother’s half of their shared spark. Even so, he could endure it knowing that Skyquake earned a warrior’s death. If they were to be torn from one another, he could not ask for more. His twin died an honorable death.
He had just learned that honor had been torn from Skyquake after the fact.
Starscream, ever-scheming, had used foul substances to raise Skyquake’s body from the dead. He’d sought to use Dreadwing’s brother in life, he was certain, and had continued to do so even in death. The plundering of tombs unsettled him already – a fact he could not truly admit even as he ripped open the tomb of a Prime for Lord Megatron – and the thought of someone doing that to his kin… His wings twitched, trying to physically dispel his anger at the idea. Starscream sullied the last honor given to his twin, and that was all he needed to know to despise him. That Lord Megatron both condoned this and would hide it for the little cretin was too much, even for Dreadwing. The dressing-downs by Megatron for his occasional failures was something he was willing to take, and he could put aside his distaste of plundering graves if his leader willed it. This, however, was too far. Something had to be done.
He walked through the halls, seeking his quarters to dry off in with hopefully a little peace to consider what to do next, when he passed the storage areas for the Forge of Solus Prime. It was, at present, unguarded; all of the troops that had been guarding it had been reassigned to watch over the room where the keys Starscream had brought were being kept. The decision made sense, he supposed; the keys could potentially restore Cybertron, and Megatron had little use for the Forge when he had finished construction of his Dark Star Saber. Even so, the thought of the Forge gave him pause. Only Primes could use it – it was why he had been asked to break into the tomb of a Prime in the first place. The Autobots had the last of the Primes on their team, a bot that Dreadwing could respect in some way, in spite of their opposing positions on the field of battle.
No. If he did that, and someone found out, he would be executed… but could he truly stand to live with what he knew, and with his brother’s desecrator allowed to roam freely and safely?
Dreadwing stared at the door for a long while before finally entering the room, picking up the Forge and slinging it carefully over one shoulder. Skyquake had been dishonored in the most fundamental way, and the action was condoned by the very leader they had pledged themselves to. The Decepticons disgraced themselves within the span of a single instant, and he could not stand that. Reparations needed to be made. He could attempt it later… but if he failed, then perhaps the Autobots could succeed in his stead.
He hoped they would be able to. If not for the sake of his brother’s honor, or his… then perhaps for the sake of their true home.